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} decal id to image id lemme get this straight, i can totally relate to some developers that it’s so frustrating to get the image id from decal id especially if you have a system with decal input textbox for users I can’t find a response Even worse when roblox has changed on how their asset ids works to be semantic which makes it even more difficult.

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When i put a decal on a part and paste in the decal’s id, the decal object immediately converts it into an image id, one which is different from the decal id How can i do this via a script Is there any way to find out the decal id again?

Why conversion is necessary if you’ve ever had a script set a texture or image property to a decal asset uri, you’d notice that it fails to load

That’s because decals and images are actually separate asset types, and properties that would expect an image asset will fail to load a decal asset Decal assets refer to decal instances (similar to how model assets refer to model instances. Part of the elttob classic suite reclass classic • imiji • atmos • pick • incommand imiji is a plugin that makes finding image ids and uris for decals simple and efficient, ready for use in scripts, plugins and more When you open imiji, you’re given a large box to paste any decal asset id or link into

Any string will work, as long as it contains the id of the decal you wish to. Hey so i’m making this game that has a lot of other roblox games in it and it shows the thumbnail or icon of the game I know you can simply get the thumbnail by inputting the placeid and formatting it in a url Currently what i know is that to get the icon of a place (1:1 image), you have to use marketplaceservice:getproductinfo() but i’ve been hitting the request rate (300/min on client.

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I wanna set image of imagelabel to image of the game i have id and i dont know how to do it?

Here’s a free mobile sprint button i made for my game you can try for yourself Create an image label with the size and positioning to your liking Upload the image or use the following id 77381531453035 and set it as the image

Create a local script inside the button and paste the following code Local sprinting = false if game.userinputservice.touchenabled then script. If you don’t own the image, or it isn’t publicly available, it won’t load in your game Alternatively, use public assets that are known to be usable by anyone

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Upload the images yourself to your roblox account to ensure ownership and accessibility…

Check if the image you’re using is approved by roblox and is not archived, therefore it can be used in games Make a new image instance manually in studio and add the id to that, setting the visibility to true and false when trying to change the id Shortly said, instead of changing id, set image visibility with the id. I need to find a way to convert image ids [the ones you usually convert from decal id to image] and convert it into a decal id

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