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What techniques can be used to speed up c++ compilation times Asked 16 years, 6 months ago modified 3 years, 3 months ago viewed 22k times This question came up in some comments to stack overflow question c++ programming style, and i'm interested to hear what ideas there are
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I've seen a related question, why does c++ compilation take so long?, but that doesn't provide many solutions. Amdahl's law lets us calculate the maximum theoretical speedup of a programme when adding more and more processing capacity to our hardware The following are rough guidelines and educated guesses based on experience
You should timeit or profile your concrete use case to get hard numbers, and those numbers may occasionally disagree with the below
A list comprehension is usually a tiny bit faster than the precisely equivalent for loop (that actually builds a list), most likely because it doesn't have to look up the list and its. I thought it would be great if we could compile a repository of tips to improve iostreams performance, what works, what does not Note i have looked for similar questions but i haven't found anything specific, e.g In here hyry says that to speed up a code one should use 1
Local variables in for loop and 2 But i still don't understand why Of course, any reference to other q/a is welcome. Caching (aka, memoization) works by saving the results of expensive computations, so you'll get the best speed up if there's duplication in your data set (which there likely is).
Following spacy's pipeline documentation i have been trying to use nlp.pipe pattern to speed up my pipeline
What i have found though is that for whatever batch_size i set there is no speed up comp. Std::sort is actually a hybrid algorithm called introsort C qsort is a pure quicksort implementation Given a dataset that's terrible for quicksort, std::sort changes to heapsort instead
So if you create a bad input for qsort, it will be. Go compilation is notably faster than most other compiled languages, even when building from scratch There are three main reasons for the compiler’s speed First, all imports must be explicitly listed at the beginning of each source file, so the compiler does not have to read and process an entire file to determine its dependencies.
