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We're creating new maps, assets, characters and story beats to fill in the blanks, and to build a coherent story of its own. This release adds in 4 more chapters that continues gordon's journey through this alternate timeline half. The mod hasn't been finished yet, but several chapters of dark interval have already been released
Marzena Bielarz (@miss_donatella_official) | Scrolller
The part 2 demo and wasteland demo were also released recently In this video, we'll be going over the new dark interval release, dark interval part 2 The development has been somewhat challenging
The team scrapped a previous version that followed the original storyline
If you're referring to the contents of the screenshots, it shows the xen trees not only being featured of earth, but you can cut them up into pieces and use their limbs as weapons If you're referring to where this is from, it's a hl2 mod called dark interval, attempting to recreate hl2's storyline from scratch while being heavily inspired by the beta The screenshots are taken from the. Unfinished dark intervalthis is a mod that plans to restore the cut cremator npcs from the half life 2 beta
This is my first time kind of trying to work around with the hammer editor, so dont expect it to be flawless By the time v4 comes out , this workshop upload will. Dark interval modification is an attempt to show the story told in hl2 from an alternative point of view The authors create new maps, characters, based on valve's early story drafts and cut content
We're creating new maps, assets, characters and story beats to fill in the blanks, and to build a coherent story of its own
The mod is released in episodes, the most recent being dark interval A mostly faithful port of the xen polyp from the hl2 beta mod, dark interval It's a static npc, and will only sit around and make strange sounds However, upon being killed, it will gib and release a healing nugget
This npc is intended for setting up scenes and other things along those lines, it's not incredibly effective in npc battles Model, sound, and material credits go to the dark.
